World Transfer from Tempra to Perma is enabled until 2023-04-25 Buy character transfer now for 50 Midhem-credits.

Create a character on Tempra before launch and your account will receive 3 days of free Premium Time when the world opens.

Wiki / Server Information

World
Perma
Experience
1x*
Loot
1x*
Skills
2x (≈4x with Fast Attack)
Magic
2x
Regeneration
1x
Base attack speed
1000ms
PvP
Mixed PvP, 40% reduced damage, protection until level 21
Experience Boost Bonus
50% Increased

* See “Bonuses” below; many modifiers stack on top of base rates.

Core Rates

Loot rate x1*
Skills rate x2 (Actually x4 with Fast Attack!)
Magic rate x2
Regeneration rate x1 (And double conjure ammo amount)
Base attack speed 1 second
Monster damage Scales by player level when a monster hits a player:
Level 1-90: +0%
Level 91-200: +0.03% per level over level 90 (level 100: +0.3%, level 200: +3.3%)
Level 201-300: +0.04% per level after level 200 (level 300: +7.3%)
Level 301-1000: +0.05% per level after level 300 (level 500: +17.3%, level 600: +22.3%, level 1000: +42.3%)
Level 1001+: +0.05% per level after level 1000
World Type Mixed PvP (read below)
PvP Damage 40%
PvP Protection Until Level 21
Party level range 33%

Additional experience bonuses

Calculation: experience × rate × bonus

See the dedicated Experience Bonuses page for the full list of XP multipliers, the catch-up formula and tier table, and the current server-side XP_BONUS_CONFIG values.

Additional loot bonuses

  • Premium Account: +30%
  • Weed: Cheese +25%, Blue Cheese +50%, Lemon Haze +10%, Super Lemon Haze +20%, Purple Haze +40%
  • Global Loot Boost: +10%
  • Global Loot Boost Initiator: +90%
  • Guilds with warmode enabled: +15%
  • Monster Prey: Any of [+20%, +30%, +40%, +60%]
  • Creature of the day: +30%
  • Bat Companion: +10%
  • Raven Companion: +10%
  • Fire Flame: +10%
  • Amulet of Luck: +10%
  • Wolf Tooth Chain: +2%
  • Party with Paladin: +20%
  • Lore (Party Loot): +60%
  • Task Point: +10%

Death penalty

Death penalty

(Mixed PvP)
Base: 7% death loss of your total XP and skill tries.
Reducer Reduction Total loss
Bless 1 1% 6%
Bless 2 1% 5%
Bless 3 1% 4%
Bless 4 1% 3%
Bless 5 1% 2%
  • Buy blessings from the regular five blessing NPCs (listed above) or any temple NPC if you have Premium. You can also purchase bless protection in the in‑game store for 5 donation points per blessing.
  • Protected by all 5 blessings reduces the death item drop rate to 0%. With redskull you drop your full inventory.
  • Blessing stones are available in the Store or Battlepass.

PvP information

PvP information

World type

(Mixed PvP)

Open PvP with skull system

  • White skull (attacking a player without a skull)
  • Red skull (too many unjustified kills. You lose all items when dying. You lose your red skull when all unjustified kills expire.)
  • Yellow skull (attacking a skulled player that did not attack you first; no unjustified for killing yellow)

No‑PvP Areas

  • Nyhem and Liberty Bay (except Goroma) are Non‑PvP. When you see this icon you are protected.
    Mana spent reduction for conjure spells 100%
White skull on kill duration 15 minutes

System Behavior

Premium frag time 16 hours
Free account frag time 24 hours
Kills for red skull 3
Kills for ban 6
Red skull duration 3 days
First ban 3 days
Second ban 7 days
Third+ ban 30 days

Player Kill Experience Restrictions

PvP-Enforced with skull system for Guild vs Guild

Same account protection You cannot gain experience from killing your own characters or characters owned by the same account
Level difference limit Maximum 75 level difference between attacker and victim
Party and guild protection You cannot gain experience from killing players in your party or guild

PvP-Enforced Experience System

You can only gain experience from the same victim up to 3 times

Kill Count Experience Gain
First Kill 100%
Second Kill 80%
Third Kill 70%
Fourth and beyond 0%

Zones information

PvP Zone
  • You can attack players and monsters.
  • You can use all spell types and gain 100% magic level rate.
No‑PvP Zone (Nyhem & Liberty Bay)
  • You cannot participate in PvP but can attack monsters.
  • You can use all spells, but magic skill does not progress with conjure spells.
Protection Zone (Temple and depots)
  • You are safe from players and monsters.
  • You can use all spells and gain 100% magic level rate.
Houses
  • You are safe from players and monsters.
  • Regeneration only for premium players.
  • You can use all spells, but magic skill does not progress with conjure spells.
Trainers
  • You are safe from players and monsters (you can't die here).
  • You can't use conjure spells.
VIP Trainers
  • You are safe from players and monsters (you can't die here).
  • You can use conjure spells but do not gain magic level progress.

Party information

Unjust on kill of party member No
Party experience bonus
  • 21.75% for having a Paladin family vocation
  • 20.25% for having a Sorcerer family vocation
  • 26.25% for having a Knight family vocation
  • 24% for having a Druid family vocation
  • 23.25% for having a Monk family vocation

Party Size

  • 1: 0%
  • 2: 18%
  • 3: 21%
  • 4: 24%
  • 5+: 27%
Party size, unique vocation families, and Party XP lore are multiplicative. See Experience Bonuses for the full calculation.
Range Max 30 SQM away.

Miscellaneous information

Serversave 12:00 CEST
Multiple characters online per device Max 3 (automatic limit)
Multiple characters online per account Max 3
Runes Conjure / Market / Quests / NPCs
House Rent period: Weekly (50% of buy price)

Connection information

Account SIGN UP
Client DOWNLOAD LAUNCHER
Discord DISCORD

Find more info on In‑Game Wiki, Website Wiki and on our Discord.